- #Colorcross mobile phone 3d 720p#
- #Colorcross mobile phone 3d software#
- #Colorcross mobile phone 3d Pc#
Going from DK1 to 2 is a big step up, hence the good reviews. I large portion of DK2 users where Dk1 users.
![colorcross mobile phone 3d colorcross mobile phone 3d](https://images-na.ssl-images-amazon.com/images/I/71yBY75-flL._AC_SL1020_.jpg)
Well, I think I can give you a response for that. Tracking was also not bad for what it was just in phone sensors
#Colorcross mobile phone 3d 720p#
I would again say that $12 Cardboard and 720P Xperia SP a Lot Crisper then 1080P Rift DK2 for visuals. Whats bad in sacrificing little on enlargement while using bigger screen at slight near focus? They are doing so much magnification which ends up here. Not blaming DK2 its AWESOME in terms of Positional Tracking and Head Tracking JUST SUPER CRAZY ACCURATE.Īs i mentioned i did felt my self ported to that Villaĭon't mind pixelation ruined illusion once i reached back of villa sea side. Now i can guess how that DK1 could be? if DK2 is this. for example in demo of Tuscany i could see building good but the moment i seen sky and mountains that are at good distance, seen from sea side of Villa and all surrounding it looked like just seeing through net.
#Colorcross mobile phone 3d Pc#
So basically Id love to know how the experiance comapres with ColorCross & Mi3 Tegra VS GearVR & Note4 for pc gaming.ĨK decision is just cause even at 1080P Dk2 screen is heavily pixeleted when you see any thing that's far. Unfortuantely the only phone out that uses tegra is the Xiaomi Mi3 TD Tegra which are almost impossible to find.
#Colorcross mobile phone 3d software#
I don't get what anyone would actually use GearVR for? random sammy demos and the odd mobile game, it won't be able to stream PC games and using any third party software like limelight places you firmly back in needing a tegra soc video decoder camp. Plus with their new focus on making VR easier and more open they would be an interesting bet, they've effectively already created the mobile VR eco-system. I'm actually surprised Nvidia haven't brought out their own GearVR type thing, they already have the mobile tegra soc's, they have game streaming, and hefty gfx cards to drive it all. Tbh I think that anything that isn't dirt cheap (ie colorcross) or a consumer oculus is worth looking at Īnything else its just too much money for not a fully developed prodcut that won't have the software support from game devs. where as the software teams listen to everything. Not sure if it's the same kind of latency but on XDA limelight, tegra devices have a decoder latency of 4ms instead of around 45ms for snapdragons.Īlso apparently Carmack actually has alot of problems getting access to the samsung hardware in his interviews he mentions the hardware teams are very reluctant to listen to his ideas.
![colorcross mobile phone 3d colorcross mobile phone 3d](http://img.dxcdn.com/productimages/sku_336607_4.jpg)
The current best mobile solution on the market. The Gear VR is Flawed? It can do 2Oms latency thanks to Carmack having access to the hardware.
![colorcross mobile phone 3d colorcross mobile phone 3d](https://jaamii.co.uk/wp-content/uploads/2017/10/15759-175fcee3e49384c9c918102139ac0e22.jpg)
The gear VR is flawed because its not tegra based, even its does have a nice OLED UHD screen, its decoder latency will let it down for PC game streaming. but theres only one phone on the market and its only 720p (Wilko wax) Possibly grabbing a tegra4 phone for low latency on limelight eg 4ms instead of 45ms on snapdragon. I don't think these phone HMD's work any better than any other. Metronome wrote:I decided to go with the colorcross.